![]() The amazing thing about the Switch version is that whilst there are some differences (like much fewer AI units, and many technical differences) the features appear to be almost identical. I’ve played something like a thousand hours on the PC version of Civilization VI and for completeness, I chose to invest in the same expansion content as I’ve been asked to review on the Nintendo Switch to do a like for like comparison. The lack of power in this plucky handheld console is pronounced in a game like this, but despite the four to five-minute loading time each time you boot up, or the very low-resolution visuals, I could not help be impressed. ![]() There’s some debate about whether some of the features in these two expansions (sold as a single “Expansions Bundle” on the Nintendo eShop) should have been in the base game or not, but in all honesty, even without them Civilization VI is a huge undertaking for Nintendo’s console. When I first sunk hundreds of hours into Civilization II, I never imagined for a second that later in life, I’d be playing a game as huge, expansive and now, thanks to two large expansions packs, as feature rich as Civilization VI at all – let alone on a handheld console like the Nintendo Switch. Super Mario, Football Manager and Total War all spring to mind (as well as several others) but chief among them is the Civilization series. When I look back across almost thirty years (goodness me) of videogaming experience, there are several games that have stayed with me through their various iterations.
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